TRICKY MADNESS
Developed by indie dev Nathan Dearth, Tricky Madness is an upcoming arcade snowboarding game with a focus on speed and big air inspired by classics like SSX and 1080. Race down the mountain, explore secret areas, catch big air and perform Uber tricks.
All music in the game will be made by me; Early Access version is slated for release in summer 2024 and full release scheduled for Q4 2025.
My role in the development of Tricky Madness:
Create 15 - 20 songs that capture the high-octane energy of the gameplay, spanning multiple genres such as Drum and Bass, Breakbeat / Jungle, Electro House, Pop Punk, and more.
Work with the development team to implement “dynamic audio” system, allowing the music to react to how well the player is doing.
Soundtrack
White Powder (Trance)
Play it Right (Breakbeat)
LSD (Breakbeat)
Apex (Electro)
Inertia (Pop Punk)
Shellshock (Drum and Bass)
Hypnotized (Dark Techno)